AoeStats
← OTTOMAN EMPİREEEEEEE5956

Arena

510158958Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 32m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Varangians · Germany
1299
+14
🇩🇪 Bengalis · Germany
1292
+15
🇩🇪 Cumans · Germany
1213
+18
🇩🇪 Spanish · Germany
1210
+18
🇹🇷 Turks · Türkiye
1281
-17
🇹🇷 Italians · Türkiye
1276
-17
1252
-16
🇹🇷 Persians · Türkiye
1233
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,432 9:53 13:57 — ⛏ Fast Castle
42 1,369 11:51 16:06 20:03 ◆ FC into Fast Imp
26 844 9:46 14:21 29:59 ⛏ Fast Castle
26 850 10:15 15:28 — ⛏ Fast Castle
20 632 9:05 23:55 — ⛏ Fast Castle
20 649 9:51 15:33 — ⛏ Fast Castle
19 621 9:37 13:39 — ⛏ Fast Castle
18 578 10:41 14:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,675 10,340 3,310 850 24,175 27,283
8,700 10,320 3,175 1,600 23,795 31,645
10,385 8,570 3,195 880 23,030 25,980
8,790 4,450 3,205 200 16,645 16,712
8,110 5,856 1,385 1,055 16,406 18,186
7,360 5,325 2,400 885 15,970 17,639
6,895 3,550 4,150 60 14,655 16,853
4,905 3,165 1,250 100 9,420 9,911
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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