Arabia
508022750Analyzed2v2 RM
·
10d ago on Sep 20, 2026·
50m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
pacmon
146 units ordered
Rattan Archer65
Battle Elephant25
Knight22
Light Cavalry17
Trebuchet10
Monk4
Fire Lancer3
First military 16:25 — Battle Elephant
taco
74 units ordered
Light Cavalry53
Knight21
First military 20:13 — Knight
King Bili
87 units ordered
Light Cavalry39
Cavalry Archer37
Mangudai4
Monk3
Battering Ram2
Archer1
Hussar1
First military 15:22 — Cavalry Archer
Barbarossa
315 units ordered
Cavalier82
Elite Skirmisher78
Longbowman58
Archer31
Crossbowman17
Knight17
Spearman14
Pikeman9
Skirmisher4
Scout Cavalry3
Monk2
First military 13:53 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
pacmon’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+15
Camel Rider
+9
taco’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
King Bili’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Barbarossa’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3