AoeStats
← The CandyMan

Oasis

508772386Analyzed
4v4 RM · 10d ago on Sep 24, 2026· 38m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇾 Koreans · Paraguay
1077
+13
🇨🇳 Danes · China
1030
+15
🇺🇸 Goths · United States
965
+18
🇳🇮 Britons · Nicaragua
955
+18
🇮🇩 Japanese · Indonesia
1123
-20
🇧🇷 Poles · Brazil
1032
-17
🇨🇱 Burgundians · Chile
956
-14
🇩🇪 Vietnamese · Germany
943
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,428 10:53 14:34 27:40 ⛏ Fast Castle
27 1,022 11:29 25:01 — ⚔ Scout Rush
22 849 11:28 16:54 30:57 ⛏ Fast Castle
22 845 10:45 17:16 31:43 ⛏ Fast Castle
21 812 12:23 17:48 34:47 ⛏ Fast Castle
20 747 10:36 17:44 32:01 ⛏ Fast Castle
18 690 11:35 20:51 33:43 ⛏ Fast Castle
15 558 11:59 20:16 34:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,310 12,795 7,190 1,050 41,345 60,139
19,265 14,260 5,535 1,700 40,760 44,023
10,000 17,421 6,085 2,390 35,896 38,296
17,995 9,130 2,495 2,200 31,820 40,079
12,950 10,909 5,125 1,950 30,934 34,699
11,200 11,015 3,975 2,200 28,390 38,282
10,245 9,220 3,270 100 22,835 27,788
11,225 7,636 1,675 2,230 22,766 24,253
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.