Arabia
510057815Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
52m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
theo.bres
187 units ordered
Elite Skirmisher56
Cavalier40
Hand Cannoneer30
Knight15
Capped Ram9
Scout Cavalry7
Battering Ram7
Light Cavalry7
Skirmisher5
Pikeman4
Mangonel3
Monk2
Scorpion1
Bombard Cannon1
First military 11:21 — Scout Cavalry
secretkrokodil
243 units ordered
Eagle Scout186
Crossbowman38
Archer6
Trebuchet4
Militia3
Spearman3
Monk2
Mangonel1
First military 7:48 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
theo.bres’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
secretkrokodil’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3