Arabia
510195930Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
26m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Garcheke514_
52 units ordered
Archer36
Crossbowman16
First military 11:16 — Archer
DonNarko
40 units ordered
Knight35
Scout Cavalry3
Spearman2
First military 9:55 — Spearman
eiage12
45 units ordered
Archer32
Crossbowman9
Spearman2
Skirmisher2
First military 10:27 — Spearman
Leo31
20 units ordered
Scout Cavalry8
Knight8
Spearman3
Light Cavalry1
First military 9:47 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Garcheke514_’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
DonNarko’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
eiage12’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Leo31’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3