AoeStats
← mrsoysal

Arena

510295408Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 46m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Byzantines · Türkiye
1008
+15
🇨🇳 Spanish · China
1008
+15
🇯🇵 Byzantines · Japan
986
+16
🇦🇺 Huns · Australia
966
+15
🇨🇳 Saracens · China
996
-16
🇹🇼 Varangians · Taiwan
985
-16
🇩🇴 Berbers · Dominican Republic
979
-15
🇫🇷 Mongols · France
955
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,965 11:04 14:39 29:47 ⛏ Fast Castle
35 1,639 10:16 14:07 31:46 ⛏ Fast Castle
30 1,378 10:36 16:13 31:04 ⛏ Fast Castle
30 1,395 10:50 15:26 31:54 ⛏ Fast Castle
20 952 11:23 17:51 29:22 ⛏ Fast Castle
19 898 11:50 16:53 28:44 ⛏ Fast Castle
16 752 8:37 19:51 31:50 ⛏ Fast Castle
15 690 9:16 14:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,865 11,765 19,330 4,300 61,260 79,435
25,465 13,930 13,995 1,600 54,990 69,029
21,850 17,945 9,075 2,150 51,020 58,450
21,090 16,625 6,420 2,350 46,485 65,858
21,050 20,320 3,515 1,295 46,180 53,573
18,745 9,270 8,970 4,255 41,240 46,875
17,780 8,985 8,000 2,250 37,015 45,889
5,855 4,715 1,510 915 12,995 15,503
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.