AoeStats
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Arena

508738983Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 72m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saracens · Mexico
1500
+17
🇪🇸 Wu · Spain
1469
+18
🇩🇪 Danes · Germany
1443
+19
🇨🇱 Mapuche · Chile
1399
+20
🇩🇰 Inca · Denmark
1545
-21
🇮🇳 Chinese · India
1530
-19
🇨🇳 Magyars · China
1529
-19
🇹🇼 Persians · Taiwan
1432
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 4,165 10:32 14:10 28:20 ⛏ Fast Castle
51 3,694 10:14 14:12 27:33 ⛏ Fast Castle
47 3,362 10:04 13:43 27:16 ⛏ Fast Castle
43 3,129 10:09 13:38 27:45 ⛏ Fast Castle
42 3,045 9:21 13:29 28:15 ⛏ Fast Castle
34 2,433 10:45 14:35 35:08 ⛏ Fast Castle
31 2,254 10:38 14:40 27:55 ⛏ Fast Castle
29 2,103 13:02 17:18 40:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,550 48,295 58,885 8,195 165,925 169,642
75,250 39,085 45,155 6,170 165,660 174,585
79,695 53,790 25,075 2,350 160,910 167,690
58,925 45,465 28,215 4,215 136,820 139,743
43,150 46,645 35,640 4,230 129,665 150,616
52,250 46,730 20,590 2,950 122,520 128,547
31,845 36,220 13,120 2,000 83,185 83,888
23,845 23,235 4,980 1,820 53,880 63,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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