AoeStats
← _xRegulusx_

Arena

508535684Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 36m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇩 Mongols · Moldova
1473
+10
🇲🇽 Saracens · Mexico
1465
+10
🇵🇹 Varangians · Portugal
1451
+11
🇦🇷 Persians · Argentina
1423
+12
🇩🇪 Teutons · Germany
1436
-15
🇵🇱 Khmer · Poland
1322
-10
🇪🇸 Bohemians · Spain
1294
-9
🇪🇸 Byzantines · Spain
1275
-9
Player eAPM Actions Feudal Castle Imperial Opening
55 2,007 11:02 15:21 33:46 ⛏ Fast Castle
49 1,796 10:04 13:47 27:42 ⛏ Fast Castle
40 1,477 9:27 18:30 27:46 ⚔ M@A FC
32 1,159 10:32 15:15 33:14 ⛏ Fast Castle
30 1,089 9:57 14:27 28:03 ⛏ Fast Castle
30 1,093 10:50 14:46 31:18 ⛏ Fast Castle
29 1,053 10:43 15:27 33:24 ⛏ Fast Castle
28 1,014 10:57 15:16 32:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,040 11,725 14,420 950 53,135 55,408
16,000 15,475 8,615 2,900 42,990 46,639
19,095 11,080 5,285 1,795 37,255 46,773
16,800 10,781 6,245 1,960 35,786 41,070
13,630 13,140 4,685 2,450 33,905 37,504
13,545 15,600 2,530 1,630 33,305 39,363
13,175 11,216 7,375 1,510 33,276 35,291
9,235 5,060 1,930 1,500 17,725 19,874
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.