African Clearing
510516723Analyzed2v2 RM
·
12h ago on Oct 1, 2026·
2m 53s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 238,108 analysed team-game players on African Clearing.
denarius_g
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
17
vs 30
btm 14%
▼
Low eAPM (17) — busier hands win idle time back
604569544
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
17
vs 30
btm 14%
▼
Low eAPM (17) — busier hands win idle time back
stone wall builder
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
48
vs 30
top 13%
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 3:56 of the first 2:53 — keep villagers queued
stone wall killer
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
20
vs 30
btm 20%
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 3:40 of the first 2:53 — keep villagers queued