AoeStats
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Pilgrims

509633213Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 41m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Bulgarians · Italy
828
+17
🇸🇪 Varangians · Sweden
825
+17
🇺🇸 Malay · United States
809
+17
🇨🇦 Mongols · Canada
808
+17
🇨🇳 Persians · China
895
-20
🇺🇸 Spanish · United States
873
-18
🇺🇸 Italians · United States
797
-15
🇹🇼 Cumans · Taiwan
796
-15
Player eAPM Actions Feudal Castle Imperial Opening
26 1,102 14:40 22:00 — ⛏ Fish Boom into Fire Galleys FC
22 933 11:32 19:28 31:59 ⛏ Fish Boom into Fire Galleys FC
22 908 14:39 21:33 — ⛏ Fast Castle
18 750 11:22 20:36 35:28 ⚔ Fish Boom into Drush FC
14 567 11:39 28:09 — ⚔ Towers into Scouts
12 504 12:39 22:33 — ⛏ Fish Boom FC into Fire Galleys
10 430 9:30 — — ⛏ Fish Boom
5 216 11:08 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
18,230 15,680 5,945 1,200 41,055 46,031
15,560 10,050 5,955 2,500 34,065 36,849
10,420 12,925 5,020 2,815 31,180 32,811
9,705 7,065 4,255 1,600 22,625 29,335
5,565 6,145 3,230 1,450 16,390 19,333
3,630 4,103 915 1,775 10,423 11,163
2,350 4,011 310 505 7,176 7,434
2,125 2,850 180 225 5,380 7,066
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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