AoeStats
← Kaizoku Oh

Arena

510828259Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 65m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
998
+17
🇩🇪 Danes · Germany
995
+18
🇬🇧 Byzantines · United Kingdom
953
+19
🇷🇴 Aztecs · Romania
913
+22
🇲🇽 Teutons · Mexico
1033
-19
🇫🇷 Vikings · France
1030
-19
🇫🇷 Bohemians · France
1026
-19
🇺🇸 Poles · United States
1021
-19
Player eAPM Actions Feudal Castle Imperial Opening
34 2,245 11:40 15:24 29:27 ⚔ FC into Scouts
29 1,896 11:08 17:02 29:42 ⛏ Fast Castle
26 1,718 11:29 16:04 30:53 ⛏ Fast Castle
25 1,657 10:28 17:17 29:58 ⛏ Fast Castle
25 1,636 10:48 14:55 34:30 ⛏ Fast Castle
16 1,064 9:56 17:54 46:41 ⛏ Fast Castle
16 1,051 11:44 19:18 35:23 ⛏ Fast Castle
8 508 11:29 15:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,440 43,215 20,235 1,630 97,520 115,226
40,755 32,480 15,135 2,030 90,400 118,824
27,745 33,380 18,700 3,425 83,250 90,718
43,470 12,250 18,335 5,420 79,475 116,543
30,585 12,965 23,525 5,355 72,430 81,233
30,335 19,150 8,810 4,180 62,475 64,089
18,000 13,365 17,745 3,115 52,225 63,238
6,000 6,005 620 200 12,825 16,769
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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