AoeStats
← Alex jr

Arena

510416143Analyzed
4v4 RM · 20h ago on Sep 30, 2026· 46m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
1645
+6
🇩🇰 Italians · Denmark
1522
+9
🇨🇦 Poles · Canada
1462
+11
🇵🇱 Varangians · Poland
976
+28
🇵🇪 Turks · Peru
1371
-15
🇧🇴 Maya · Bolivia
1364
-14
🇧🇷 Persians · Brazil
1344
-13
🇧🇷 Mongols · Brazil
1317
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,137 10:24 14:37 31:05 ⛏ Fast Castle
41 1,899 10:12 14:44 35:12 ⛏ Fast Castle
38 1,751 11:49 15:41 30:30 ⛏ Fast Castle
34 1,574 8:29 24:04 37:55 ⚔ Towers FC
30 1,408 10:43 14:44 34:24 ⚔ FC into Scouts
29 1,362 9:51 13:56 28:08 ⛏ Fast Castle
28 1,278 11:16 25:29 43:50 ⛏ Fast Castle
22 1,007 11:33 15:35 35:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,655 17,525 3,875 1,015 71,070 85,280
24,110 16,285 16,100 2,450 58,945 70,282
27,995 11,145 13,205 1,700 54,045 58,159
16,750 20,547 11,800 1,805 50,902 69,476
19,815 19,370 5,700 2,050 46,935 52,746
14,595 13,855 10,060 2,255 40,765 44,957
15,185 15,320 4,570 1,620 36,695 41,720
14,020 12,611 1,750 1,395 29,776 33,677
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.