AoeStats
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African Clearing

510569637Analyzed
4v4 RM · 11h ago on Oct 1, 2026· 50m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
1436
+18
🇨🇳 Vietnamese · China
1390
+20
🇨🇳 Gurjaras · China
1328
+22
🇨🇳 Cumans · China
1286
+24
🇨🇿 Dravidians · Czechia
1504
-22
🇲🇽 Franks · Mexico
1494
-22
🇻🇳 Varangians · Vietnam
1458
-20
🇹🇷 Persians · Türkiye
1452
-20
Player eAPM Actions Feudal Castle Imperial Opening
54 2,724 13:52 17:59 39:46 ⛏ Fast Castle
46 2,354 14:16 18:06 — ⛏ Fast Castle
46 2,313 13:06 32:39 45:37 ⚔ Drush into Scouts
44 2,232 21:24 25:02 — ⛏ Fast Castle
33 1,678 13:59 18:15 — ⛏ Fast Castle
28 1,412 11:27 22:51 42:33 ⛏ Fast Castle
17 860 28:48 — —
15 746 14:16 24:14 31:39 ⛏ Fish Boom into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
26,475 9,188 11,905 5,550 53,118 59,235
27,525 10,995 10,155 950 49,625 51,453
24,900 14,775 6,120 2,000 47,795 56,286
11,475 13,998 5,810 1,690 32,973 35,715
12,785 7,740 4,290 2,335 27,150 28,587
10,990 7,310 1,565 4,015 23,880 23,385
6,155 5,546 1,855 955 14,511 14,165
3,950 1,925 50 400 6,325 7,415
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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