AoeStats
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Arena

510352927Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 48m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Ethiopians · Spain
1585
+14
🇲🇽 Saxons · Mexico
1553
+16
🇵🇪 Burgundians · Peru
1550
+16
🇺🇸 Mongols · United States
1518
+17
🇨🇳 Franks · China
1589
-18
🇨🇿 Malians · Czechia
1553
-16
🇨🇳 Armenians · China
1520
-15
🇫🇷 Bohemians · France
1512
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,706 11:06 15:11 29:58 ⛏ Fast Castle
53 2,579 10:12 13:58 31:48 ⛏ Fast Castle
46 2,236 11:06 14:56 28:48 ⚔ FC into Scouts
45 2,188 10:07 13:40 28:55 ⛏ Fast Castle
42 2,034 10:49 14:40 26:04 ⛏ Fast Castle
38 1,863 10:21 14:07 36:01 ⛏ Fast Castle
37 1,782 9:29 13:10 29:07 ⛏ Fast Castle
37 1,797 10:11 18:16 32:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,705 28,027 22,870 2,900 97,502 101,245
41,080 16,865 27,505 3,800 89,250 96,466
32,240 18,090 16,725 2,410 69,465 75,110
17,225 24,185 15,110 6,250 62,770 77,250
25,715 19,635 11,290 1,955 58,595 72,174
19,245 13,928 11,035 755 44,963 47,800
19,435 16,544 4,250 2,160 42,389 48,291
9,530 9,605 5,365 2,565 27,065 28,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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