AoeStats
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Black Forest

510345143Analyzed
4v4 RM · 22h ago on Sep 30, 2026· 51m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1587
+13
🇩🇪 Italians · Germany
1559
+14
🇨🇿 Spanish · Czechia
1557
+14
🇪🇸 Franks · Spain
1541
+15
🇬🇧 Saracens · United Kingdom
1562
-16
🇨🇳 Danes · China
1535
-15
🇬🇧 Turks · United Kingdom
1483
-13
🇲🇽 Armenians · Mexico
1479
-12
Player eAPM Actions Feudal Castle Imperial Opening
61 3,140 12:47 23:37 38:09 ⚔ M@A into Archers
46 2,342 11:03 16:31 30:04 ⛏ Fast Castle
44 2,267 11:32 15:31 30:04 ⛏ Fast Castle
36 1,860 11:35 15:16 32:28 ⛏ Fast Castle
33 1,689 10:20 15:47 35:57 ⛏ Fast Castle
32 1,620 10:32 14:26 28:54 ⛏ Fast Castle
29 1,480 12:06 18:29 50:48 ⛏ Fast Castle
27 1,391 12:05 15:34 30:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,075 29,423 17,650 4,465 82,613 87,243
30,045 24,330 20,730 3,480 78,585 93,810
27,525 24,405 11,445 7,665 71,040 92,606
26,230 16,361 16,810 5,105 64,506 68,318
28,045 19,440 12,955 3,750 64,190 73,063
27,325 18,391 15,440 2,790 63,946 78,312
27,425 10,515 10,845 2,785 51,570 52,444
13,650 12,578 1,510 2,190 29,928 36,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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