AoeStats
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Pilgrims

509355948Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 38m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1366
+13
🇨🇳 Khitans · China
1331
+14
🇹🇷 Tatars · Türkiye
1325
+14
🇦🇺 Dravidians · Australia
1291
+16
🇨🇳 Magyars · China
1296
-15
🇳🇱 Varangians · Netherlands
1294
-14
🇸🇪 Italians · Sweden
1292
-14
🇨🇳 Franks · China
1285
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,685 10:27 14:44 — ⛏ Fish Boom FC
40 1,533 11:27 19:17 35:50 ⛏ Fish Boom FC
35 1,338 12:07 17:34 — ⛏ Fish Boom FC
34 1,304 12:30 21:24 31:14 ⛏ Fish Boom into Galleys FC
31 1,188 15:29 25:58 — ⚔ Fish Boom into Towers FC
30 1,159 11:06 23:47 — ⚔ Fish Boom into Towers FC
25 954 11:13 21:07 — ⛏ Fish Boom into Fire Galleys FC
25 972 11:45 15:33 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,925 14,981 7,105 2,535 38,546 39,414
10,380 15,700 8,225 1,050 35,355 39,423
9,020 11,998 7,005 360 28,383 31,006
7,725 11,475 3,850 2,550 25,600 25,704
10,820 7,872 2,300 2,350 23,342 26,150
7,175 10,595 4,095 1,325 23,190 28,751
7,125 5,906 1,250 1,330 15,611 18,244
4,200 4,903 680 1,590 11,373 11,328
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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