Arabia
506022463Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
35m 31s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Raznaz
30 units ordered
Steppe Lancer22
Scout Cavalry5
Mangudai3
First military 11:26 — Scout Cavalry
Kiona
29 units ordered
Knight17
Scout Cavalry7
Pikeman3
Spearman2
First military 12:35 — Scout Cavalry
DuxJun
20 units ordered
Spearman17
Pikeman3
First military 18:16 — Spearman
artepad
12 units ordered
Spearman8
Scout Cavalry4
First military 13:44 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Raznaz’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Kiona’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
DuxJun’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
artepad’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9