AoeStats
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MegaRandom

508254576Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 32m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1661
+14
🇨🇳 Khmer · China
1658
+14
🇦🇷 Chinese · Argentina
1622
+15
🇹🇼 Burgundians · Taiwan
1594
+17
🇦🇷 Aztecs · Argentina
1676
-18
🇭🇰 Mongols · Hong Kong SAR China
1596
-14
🇹🇼 Hindustanis · Taiwan
1584
-14
🇹🇼 Inca · Taiwan
1580
-14
Compared against 148,878 analysed team-game players on MegaRandom.
康寶羊 A
Feudal Age 9:32 vs 11:14
top 12%
Castle Age 21:53 vs 20:18
btm 36%
Imperial Age — vs 37:21
btm 0%
eAPM 61 vs 28
top 4%
First military 10:32 vs 14:32
top 14%
▲ Fast Feudal Age at 9:32 — faster than 88% of analysed players on MegaRandom
▲ High eAPM (61) — top quarter of analysed players
▲ Early military at 10:32 (Scout Cavalry) — earlier than 86% of analysed players on MegaRandom
▼ Town centers idle 22:50 of the first 21:53 — keep villagers queued
tim.13 A
Feudal Age 9:39 vs 11:14
top 14%
Castle Age 18:46 vs 20:18
top 36%
Imperial Age — vs 37:21
btm 0%
eAPM 35 vs 28
top 33%
First military 10:16 vs 14:32
top 12%
▲ Fast Feudal Age at 9:39 — faster than 86% of analysed players on MegaRandom
▲ Early military at 10:16 (Scout Cavalry) — earlier than 88% of analysed players on MegaRandom
▼ Town centers idle 18:01 of the first 18:46 — keep villagers queued
Danatis A
Feudal Age 9:19 vs 11:14
top 9%
Castle Age 23:47 vs 20:18
btm 21%
Imperial Age — vs 37:21
btm 0%
eAPM 67 vs 28
top 3%
First military 9:49 vs 14:32
top 8%
▲ Fast Feudal Age at 9:19 — faster than 91% of analysed players on MegaRandom
▼ Slow Castle Age at 23:47 — slower than 79% of analysed players on MegaRandom
▲ High eAPM (67) — top quarter of analysed players
▲ Early military at 9:49 (Flemish Militia) — earlier than 92% of analysed players on MegaRandom
▼ Town centers idle 10:22 of the first 23:47 — keep villagers queued
十大地方 S
Feudal Age 10:09 vs 11:14
top 23%
Castle Age 18:00 vs 20:18
top 30%
Imperial Age — vs 37:21
btm 0%
eAPM 45 vs 28
top 17%
First military 11:08 vs 14:32
top 21%
▲ Fast Feudal Age at 10:09 — faster than 77% of analysed players on MegaRandom
▲ Fast Castle Age at 18:00 — faster than 70% of analysed players on MegaRandom
▲ High eAPM (45) — top quarter of analysed players
▼ Town centers idle 16:44 of the first 18:00 — keep villagers queued
羅鈸棒 S
Feudal Age 10:12 vs 11:14
top 24%
Castle Age 14:10 vs 20:18
top 2%
Imperial Age — vs 37:21
btm 0%
eAPM 44 vs 28
top 19%
First military 12:39 vs 14:32
top 36%
▲ Fast Feudal Age at 10:12 — faster than 76% of analysed players on MegaRandom
▲ Fast Castle Age at 14:10 — faster than 98% of analysed players on MegaRandom
▲ High eAPM (44) — top quarter of analysed players
▼ Town centers idle 12:16 of the first 14:10 — keep villagers queued
Sean B
Feudal Age 9:31 vs 11:14
top 12%
Castle Age 24:51 vs 20:18
btm 15%
Imperial Age — vs 37:21
btm 0%
eAPM 38 vs 28
top 28%
First military 10:28 vs 14:32
top 14%
▲ Fast Feudal Age at 9:31 — faster than 88% of analysed players on MegaRandom
▼ Slow Castle Age at 24:51 — slower than 85% of analysed players on MegaRandom
▲ Early military at 10:28 (Scout Cavalry) — earlier than 86% of analysed players on MegaRandom
▼ Town centers idle 22:49 of the first 24:51 — keep villagers queued
默默默默默 A
Feudal Age 11:41 vs 11:14
btm 39%
Castle Age 17:57 vs 20:18
top 29%
Imperial Age — vs 37:21
btm 0%
eAPM 40 vs 28
top 25%
First military 13:33 vs 14:32
top 43%
▲ Fast Castle Age at 17:57 — faster than 71% of analysed players on MegaRandom
▲ High eAPM (40) — top quarter of analysed players
▼ Town centers idle 33:46 of the first 17:57 — keep villagers queued
恆浪蕩 S
Feudal Age 10:33 vs 11:14
top 32%
Castle Age 16:19 vs 20:18
top 16%
Imperial Age — vs 37:21
btm 0%
eAPM 45 vs 28
top 17%
First military 12:46 vs 14:32
top 37%
▲ Fast Castle Age at 16:19 — faster than 84% of analysed players on MegaRandom
▲ High eAPM (45) — top quarter of analysed players
▼ Town centers idle 14:57 of the first 16:19 — keep villagers queued
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