Arabia
509971910Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
33m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Skirmblaster's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Skirmblaster
D
Feudal Age
17:52
vs 9:49
btm 0%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 39
btm 17%
First military
18:09
vs 10:33
btm 8%
▼
Slow Feudal Age at 17:52 — slower than 100% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
First military only at 18:09 (Spearman) — later than 92% of analysed players on Arabia
▼
Town centers idle 34:03 of the first 30:00 — keep villagers queued
One Bad Koala
C
Feudal Age
9:33
vs 9:49
top 40%
Castle Age
24:44
vs 21:49
btm 16%
Imperial Age
—
vs 38:58
btm 0%
eAPM
27
vs 39
btm 25%
First military
11:00
vs 10:33
btm 42%
▼
Slow Castle Age at 24:44 — slower than 84% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
Town centers idle 20:39 of the first 24:44 — keep villagers queued