AoeStats
← chekoww

African Clearing

504304048Analyzed
2v2 RM · 27d ago on Sep 4, 2026· 36m 56s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Sicilians · Türkiye
548
+19
🇬🇧 Franks · United Kingdom
503
+21
🇨🇿 Teutons · Czechia
643
-20
🇸🇪 Persians · Sweden
604
-20
Chrisjohn09 20 units ordered
Throwing Axeman15
Monk4
Militia1
First military 7:28 — Militia
Omer burak3514 28 units ordered
Serjeant20
Scout Cavalry6
Battering Ram2
First military 18:09 — Scout Cavalry
Frog 2nd 0 units ordered
chekoww 24 units ordered
Archer5
Spearman4
Scout Cavalry4
Skirmisher4
Cavalry Archer3
Camel Scout3
War Elephant1
First military 16:34 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Chrisjohn09’s army and what beats it
Throwing Axeman ×15 trained
beaten byHand Cannoneer +10Scorpion +1
Monk ×4 trained
beaten byEagle Scout +8Scout Cavalry +6
Militia ×1 trained
beaten byHand Cannoneer +10Scorpion +1
Omer burak3514’s army and what beats it
Serjeant ×20 trained
beaten byHand Cannoneer +10Scorpion +1
Scout Cavalry ×6 trained
beaten bySpearman +15Camel Rider +9
Battering Ram ×2 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
chekoww’s army and what beats it
Archer ×5 trained
beaten bySkirmisher +3
Spearman ×4 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Scout Cavalry ×4 trained
beaten bySpearman +15Camel Rider +9
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