Oasis
509849514Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
21m 56s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Sayri89
B
Feudal Age
10:20
vs 10:44
top 39%
Castle Age
19:17
vs 20:42
top 37%
Imperial Age
—
vs 36:44
btm 0%
eAPM
29
vs 31
btm 45%
First military
12:50
vs 13:39
top 45%
▼
Loom after the Feudal click (11:25) — usually safest before it
▲
Town centers almost never idle — 42s across the first 19:17
我是小菜鸡
S
Feudal Age
7:55
vs 10:44
top 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
55
vs 31
top 10%
First military
8:46
vs 13:39
top 5%
▲
Fast Feudal Age at 7:55 — faster than 100% of analysed players on Oasis
▲
High eAPM (55) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 8:46 (Scout Cavalry) — earlier than 95% of analysed players on Oasis
▲
Town centers almost never idle — 11s across the first 21:56
Hector Of Troy
B
Feudal Age
10:38
vs 10:44
top 47%
Castle Age
19:22
vs 20:42
top 38%
Imperial Age
—
vs 36:44
btm 0%
eAPM
37
vs 31
top 36%
First military
9:11
vs 13:39
top 6%
▲
Early military at 9:11 (Militia) — earlier than 94% of analysed players on Oasis
▲
Town centers almost never idle — 6s across the first 19:22
Caniko
S
Feudal Age
9:43
vs 10:44
top 24%
Castle Age
18:39
vs 20:42
top 32%
Imperial Age
—
vs 36:44
btm 0%
eAPM
60
vs 31
top 7%
First military
10:37
vs 13:39
top 23%
▲
Fast Feudal Age at 9:43 — faster than 76% of analysed players on Oasis
▲
High eAPM (60) — top quarter of analysed players
▼
Loom after the Feudal click (8:49) — usually safest before it
▲
Town centers almost never idle — 0s across the first 18:39