AoeStats
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MegaRandom

510378993Analyzed
4v4 RM · 23h ago on Sep 30, 2026· 61m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Celts · Colombia
1070
+15
🇺🇸 Mongols · United States
1031
+17
🇪🇸 Persians · Spain
1028
+17
🇺🇸 Varangians · United States
1022
+17
🇦🇷 Saracens · Argentina
1116
-19
🇩🇪 Vietnamese · Germany
1057
-17
🇳🇴 Poles · Norway
1052
-17
🇩🇪 Malians · Germany
952
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 2,382 10:59 16:26 36:56 ⛏ Fast Castle
32 1,980 11:48 25:09 54:29
31 1,894 11:00 25:16 30:15 ⚔ Scouts into Fast Imp
25 1,547 11:30 19:25 37:25 ⚔ Scout Rush
23 1,427 12:52 20:54 43:49
21 1,275 13:52 18:28 — ⛏ Fast Castle
19 1,151 11:11 27:13 46:30 ⚔ Scout Rush
13 806 11:47 23:06 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
40,500 23,059 16,445 2,400 82,404 89,508
24,060 14,983 20,150 3,750 62,943 79,122
26,015 21,293 12,125 2,380 61,813 67,655
18,740 26,704 8,395 2,310 56,149 67,373
18,665 9,830 10,730 1,370 40,595 44,202
18,980 12,910 6,955 1,275 40,120 41,332
6,085 7,041 3,640 1,160 17,926 19,323
4,915 2,365 250 215 7,745 7,609
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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