AoeStats
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Arena

508918847Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 69m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
1099
+11
🇩🇪 Poles · Germany
1043
+13
🇩🇪 Danes · Germany
1026
+14
🇩🇪 Goths · Germany
969
+16
🇩🇪 Spanish · Germany
987
-14
🇧🇷 Cumans · Brazil
983
-14
🇮🇹 Malay · Italy
980
-14
🇦🇷 Bohemians · Argentina
946
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 2,114 14:06 17:43 22:02 ◆ FC into Fast Imp
26 1,800 13:07 17:13 48:40 ⛏ Fast Castle
24 1,682 9:47 20:21 26:07 ◆ FC into Fast Imp
20 1,396 10:02 13:12 54:03 ⛏ Fast Castle
19 1,335 12:08 16:08 33:16 ⛏ Fast Castle
17 1,199 12:49 19:04 45:31 ⛏ Fast Castle
14 997 12:10 17:19 48:12 ⛏ Fast Castle
13 906 12:13 17:04 39:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,220 29,260 24,680 4,500 117,660 136,072
64,075 28,090 22,660 950 115,775 124,907
39,415 17,005 25,325 1,500 83,245 103,743
30,340 19,775 13,005 1,815 64,935 90,527
22,545 19,405 17,425 4,205 63,580 82,971
22,750 18,100 9,175 5,840 55,865 65,133
23,985 18,920 11,170 1,765 55,840 61,704
15,745 14,020 4,770 3,060 37,595 40,074
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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