AoeStats
← Drumstein

MegaRandom

507678725Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 63m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
979
+16
🇮🇳 Spanish · India
977
+16
940
+17
🇹🇷 Franks · Türkiye
916
+18
1062
-20
🇨🇿 Goths · Czechia
1035
-19
🇫🇷 Gurjaras · France
892
-14
🇹🇼 Italians · Taiwan
891
-14
Compared against 149,466 analysed team-game players on MegaRandom.
vinsin4105 B
Feudal Age 14:01 vs 11:14
btm 9%
Castle Age 21:12 vs 20:18
btm 42%
Imperial Age 33:51 vs 37:21
top 24%
eAPM 33 vs 28
top 38%
First military 23:38 vs 14:32
btm 10%
▼ Slow Feudal Age at 14:01 — slower than 91% of analysed players on MegaRandom
▲ Fast Imperial Age at 33:51 — faster than 76% of analysed players on MegaRandom
▼ First military only at 23:38 (Conquistador) — later than 90% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 21:12
RASHAD KHALID B
Feudal Age 16:01 vs 11:14
btm 3%
Castle Age 21:09 vs 20:18
btm 42%
Imperial Age 26:18 vs 37:21
top 1%
eAPM 30 vs 28
top 44%
First military 22:09 vs 14:32
btm 13%
▼ Slow Feudal Age at 16:01 — slower than 97% of analysed players on MegaRandom
▲ Fast Imperial Age at 26:18 — faster than 99% of analysed players on MegaRandom
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:09 (Monk) — later than 87% of analysed players on MegaRandom
▲ Town centers almost never idle — 13s across the first 21:09
Drumstein C
Feudal Age 11:56 vs 11:14
btm 34%
Castle Age 20:10 vs 20:18
top 49%
Imperial Age 35:47 vs 37:21
top 38%
eAPM 19 vs 28
btm 27%
First military 12:58 vs 14:32
top 39%
▼ Town centers idle 3:15 of the first 20:10 — keep villagers queued
ナンゴン ウェニア B
Feudal Age 8:22 vs 11:14
top 1%
Castle Age 25:46 vs 20:18
btm 11%
Imperial Age 44:41 vs 37:21
btm 12%
eAPM 39 vs 28
top 27%
First military 30:21 vs 14:32
btm 2%
▲ Fast Feudal Age at 8:22 — faster than 99% of analysed players on MegaRandom
▼ Slow Castle Age at 25:46 — slower than 89% of analysed players on MegaRandom
▼ Slow Imperial Age at 44:41 — slower than 88% of analysed players on MegaRandom
▼ First military only at 30:21 (Spearman) — later than 98% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 25:46
hula D
Feudal Age 11:32 vs 11:14
btm 43%
Castle Age 35:13 vs 20:18
btm 1%
Imperial Age 50:44 vs 37:21
btm 4%
eAPM 35 vs 28
top 33%
First military 15:12 vs 14:32
btm 46%
▼ Slow Castle Age at 35:13 — slower than 99% of analysed players on MegaRandom
▼ Slow Imperial Age at 50:44 — slower than 96% of analysed players on MegaRandom
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 32:12 of the first 35:13 — keep villagers queued
s520s B
Feudal Age 10:43 vs 11:14
top 37%
Castle Age 20:04 vs 20:18
top 48%
Imperial Age 41:54 vs 37:21
btm 22%
eAPM 29 vs 28
top 47%
First military 12:39 vs 14:32
top 36%
▼ Slow Imperial Age at 41:54 — slower than 78% of analysed players on MegaRandom
▼ Town centers idle 3:10 of the first 20:04 — keep villagers queued
老外 我一会儿塔爆啊 S
Feudal Age 8:43 vs 11:14
top 3%
Castle Age 13:25 vs 20:18
top 1%
Imperial Age 26:58 vs 37:21
top 1%
eAPM 29 vs 28
top 47%
First military 19:34 vs 14:32
btm 22%
▲ Fast Feudal Age at 8:43 — faster than 97% of analysed players on MegaRandom
▲ Fast Castle Age at 13:25 — faster than 99% of analysed players on MegaRandom
▲ Fast Imperial Age at 26:58 — faster than 99% of analysed players on MegaRandom
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 3s across the first 13:25
Abraham B
Feudal Age 9:58 vs 11:14
top 20%
Castle Age 19:09 vs 20:18
top 40%
Imperial Age 39:34 vs 37:21
btm 34%
eAPM 24 vs 28
btm 41%
First military 9:59 vs 14:32
top 9%
▲ Fast Feudal Age at 9:58 — faster than 80% of analysed players on MegaRandom
▲ Early military at 9:59 (Galley) — earlier than 91% of analysed players on MegaRandom
▲ Town centers almost never idle — 1s across the first 19:09
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