AoeStats
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MegaRandom

507678725Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 63m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
979
+16
🇮🇳 Spanish · India
977
+16
940
+17
🇹🇷 Franks · Türkiye
916
+18
1062
-20
🇨🇿 Goths · Czechia
1035
-19
🇫🇷 Gurjaras · France
892
-14
🇹🇼 Italians · Taiwan
891
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,509 8:22 25:46 44:41 ⚔ Towers FC
35 2,228 11:32 35:13 50:44 ⚔ Skirmisher Rush
33 2,110 14:01 21:12 33:51 ⛏ Fast Castle
30 1,909 16:01 21:09 26:18 ◆ FC into Fast Imp
29 1,858 8:43 13:25 26:58 ⛏ FC into Fish Boom
29 1,876 10:43 20:04 41:54 ⚔ Fish Boom into Archers
24 1,536 9:58 19:09 39:34 ⛏ Fish Boom FC
19 1,191 11:56 20:10 35:47 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
38,755 30,022 19,280 2,380 90,437 113,719
20,145 33,600 19,895 12,355 85,995 99,981
36,870 17,525 26,430 4,415 85,240 87,178
26,050 19,168 19,795 3,550 68,563 75,826
30,485 16,306 14,685 2,250 63,726 68,048
28,315 20,170 11,665 2,350 62,500 69,318
15,225 19,885 12,015 3,775 50,900 54,691
12,255 7,530 3,330 850 23,965 30,853
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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