AoeStats
← Joaquito

Arena

508158956Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 57m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Wu · Colombia
1197
+12
🇦🇷 Byzantines · Argentina
1093
+16
🇨🇴 Cumans · Colombia
1089
+16
🇦🇷 Malians · Argentina
1031
+17
🇦🇷 Malay · Argentina
1159
-18
🇨🇱 Mongols · Chile
1135
-17
🇨🇱 Chinese · Chile
1065
-14
🇨🇱 Byzantines · Chile
1004
-12
Compared against 544,430 analysed team-game players on Arena.
Drookns A
Feudal Age 10:53 vs 10:55
top 48%
Castle Age 14:49 vs 16:03
top 22%
Imperial Age 28:27 vs 32:17
top 14%
eAPM 23 vs 27
btm 37%
First military 17:01 vs 18:52
top 33%
▲ Fast Castle Age at 14:49 — faster than 78% of analysed players on Arena
▲ Fast Imperial Age at 28:27 — faster than 86% of analysed players on Arena
▼ Loom after the Feudal click (27:36) — usually safest before it
▲ Town centers almost never idle — 26s across the first 14:49
cacadecaca38 C
Feudal Age 9:56 vs 10:55
top 12%
Castle Age 22:26 vs 16:03
btm 9%
Imperial Age 39:38 vs 32:17
btm 10%
eAPM 28 vs 27
top 47%
First military 14:23 vs 18:52
top 11%
▲ Fast Feudal Age at 9:56 — faster than 88% of analysed players on Arena
▼ Slow Castle Age at 22:26 — slower than 91% of analysed players on Arena
▼ Slow Imperial Age at 39:38 — slower than 90% of analysed players on Arena
▲ Early military at 14:23 (Archer) — earlier than 89% of analysed players on Arena
Joaquito A
Feudal Age 10:41 vs 10:55
top 39%
Castle Age 14:29 vs 16:03
top 13%
Imperial Age 47:01 vs 32:17
btm 2%
eAPM 47 vs 27
top 10%
First military 18:00 vs 18:52
top 43%
▲ Fast Castle Age at 14:29 — faster than 87% of analysed players on Arena
▼ Slow Imperial Age at 47:01 — slower than 98% of analysed players on Arena
▲ High eAPM (47) — top quarter of analysed players
▼ Loom after the Feudal click (15:45) — usually safest before it
▲ Town centers almost never idle — 4s across the first 14:29
Federati C
Feudal Age 11:43 vs 10:55
btm 23%
Castle Age 15:31 vs 16:03
top 40%
Imperial Age 36:32 vs 32:17
btm 21%
eAPM 29 vs 27
top 44%
First military 17:29 vs 18:52
top 38%
▼ Slow Feudal Age at 11:43 — slower than 77% of analysed players on Arena
▼ Slow Imperial Age at 36:32 — slower than 79% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
ROYAL KANH B
Feudal Age 10:53 vs 10:55
top 48%
Castle Age 15:21 vs 16:03
top 36%
Imperial Age 35:39 vs 32:17
btm 26%
eAPM 32 vs 27
top 38%
First military 17:26 vs 18:52
top 37%
▼ Loom after the Feudal click (11:46) — usually safest before it
▲ Town centers almost never idle — 6s across the first 15:21
valentinlondero68 C
Feudal Age 11:36 vs 10:55
btm 25%
Castle Age 15:47 vs 16:03
top 45%
Imperial Age 36:37 vs 32:17
btm 21%
eAPM 36 vs 27
top 27%
First military 15:40 vs 18:52
top 20%
▼ Slow Feudal Age at 11:36 — slower than 75% of analysed players on Arena
▼ Slow Imperial Age at 36:37 — slower than 79% of analysed players on Arena
▼ Loom after the Feudal click (15:55) — usually safest before it
▲ Early military at 15:40 (Spearman) — earlier than 80% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 15:47
8oE. Jonza C
Feudal Age 9:11 vs 10:55
top 4%
Castle Age 21:48 vs 16:03
btm 11%
Imperial Age 40:14 vs 32:17
btm 9%
eAPM 20 vs 27
btm 28%
First military 22:07 vs 18:52
btm 30%
▲ Fast Feudal Age at 9:11 — faster than 96% of analysed players on Arena
▼ Slow Castle Age at 21:48 — slower than 89% of analysed players on Arena
▼ Slow Imperial Age at 40:14 — slower than 91% of analysed players on Arena
▼ Loom after the Feudal click (19:10) — usually safest before it
▲ Town centers almost never idle — 1s across the first 21:48
Kriptico C
Feudal Age 11:38 vs 10:55
btm 25%
Castle Age 17:10 vs 16:03
btm 36%
Imperial Age — vs 32:17
btm 0%
eAPM 32 vs 27
top 38%
First military 19:22 vs 18:52
btm 46%
▼ Slow Feudal Age at 11:38 — slower than 75% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 17:10
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