Arena
506784883Analyzed3v3 RM
·
17d ago on Sep 15, 2026·
31m 36s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
marshall_o18
13 units ordered
Archer5
Man-at-Arms4
Long Swordsman4
First military 14:47 — Militia
Campain3r
32 units ordered
Crossbowman19
Archer9
Champi Scout4
First military 18:21 — Archer
harald
0 units ordered
Arzzeus
32 units ordered
Tarkan32
First military 20:18 — Tarkan
cacadecaca38
48 units ordered
Battering Ram23
Man-at-Arms11
Capped Ram10
Militia2
Long Swordsman2
First military 11:50 — Militia
Joaquito
51 units ordered
Mangudai51
First military 16:44 — Mangudai
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
marshall_o18’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Campain3r’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Arzzeus’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
cacadecaca38’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Joaquito’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3