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Fortress

508180935Analyzed
2v2 RM · 11d ago on Sep 21, 2026· 20m 42s· 4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1292
+18
🇹🇼 Goths · Taiwan
1290
+18
🇻🇳 Turks · Vietnam
1349
-19
🇭🇰 Britons · Hong Kong SAR China
1316
-17
Compared against 72,670 analysed team-game players on Fortress.
王先生 A
Feudal Age 7:36 vs 7:49
top 40%
Castle Age 11:12 vs 12:34
top 12%
Imperial Age — vs 28:24
btm 0%
eAPM 25 vs 25
top 50%
▲ Fast Castle Age at 11:12 — faster than 88% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 3s across the first 11:12
李大爺 B
Feudal Age 7:34 vs 7:49
top 38%
Castle Age 12:56 vs 12:34
btm 43%
Imperial Age — vs 28:24
btm 0%
eAPM 34 vs 25
top 27%
First military 12:57 vs 15:31
top 26%
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 36s across the first 12:56
Dragerwoods D
Feudal Age — vs 7:49
btm 0%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 0 vs 25
btm 0%
▼ Low eAPM (0) — busier hands win idle time back
LeMeow A
Feudal Age 7:18 vs 7:49
top 26%
Castle Age 11:08 vs 12:34
top 9%
Imperial Age — vs 28:24
btm 0%
eAPM 25 vs 25
top 50%
First military 11:19 vs 15:31
top 9%
▲ Fast Feudal Age at 7:18 — faster than 74% of analysed players on Fortress
▲ Fast Castle Age at 11:08 — faster than 91% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
▲ Early military at 11:19 (Janissary) — earlier than 91% of analysed players on Fortress
▲ Town centers almost never idle — 12s across the first 11:08
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