Four Lakes
510037104Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
44m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
545434's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
99KaiKai
A
Feudal Age
11:30
vs 10:51
btm 31%
Castle Age
15:05
vs 20:09
top 3%
Imperial Age
29:42
vs 36:23
top 6%
eAPM
41
vs 32
top 31%
First military
17:16
vs 12:45
btm 18%
▲
Fast Castle Age at 15:05 — faster than 97% of analysed players on Four Lakes
▲
Fast Imperial Age at 29:42 — faster than 94% of analysed players on Four Lakes
▲
Town centers almost never idle — 4s across the first 15:05
545434
C
Feudal Age
12:30
vs 10:51
btm 13%
Castle Age
19:26
vs 20:09
top 41%
Imperial Age
33:06
vs 36:23
top 23%
eAPM
16
vs 32
btm 12%
First military
18:11
vs 12:45
btm 14%
▼
Slow Feudal Age at 12:30 — slower than 87% of analysed players on Four Lakes
▲
Fast Imperial Age at 33:06 — faster than 77% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 18:11 (Archer) — later than 86% of analysed players on Four Lakes
▲
Town centers almost never idle — 3s across the first 19:26