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Black Forest

509426721Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 51m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Persians · Netherlands
1011
+16
🇳🇱 Britons · Netherlands
1006
+16
🇬🇧 Italians · United Kingdom
980
+17
🇪🇸 Khmer · Spain
967
+18
🇧🇷 Japanese · Brazil
1102
-21
🇧🇷 Varangians · Brazil
1088
-20
🇧🇷 Persians · Brazil
1011
-17
🇮🇹 Khmer · Italy
821
-9
Player eAPM Actions Feudal Castle Imperial Opening
37 1,868 11:04 20:20 37:47 ⚔ M@A into Archers
32 1,625 11:12 18:18 46:52 ⛏ Fast Castle
27 1,366 13:48 18:03 35:43 ⛏ Fast Castle
21 1,057 12:29 16:31 30:56 ⛏ Fast Castle
18 912 10:22 14:23 31:12 ⛏ Fast Castle
17 871 8:49 17:40 32:39 ⛏ Fast Castle
16 824 13:56 22:35 37:13 ⛏ Fast Castle
14 740 11:34 21:31 38:40 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
46,830 14,725 20,925 6,350 88,830 98,291
35,935 18,100 19,310 2,150 75,495 82,667
28,145 15,826 16,970 3,930 64,871 74,397
16,010 20,926 13,765 2,550 53,251 62,526
23,210 10,445 12,475 3,000 49,130 52,954
13,405 13,638 8,295 3,580 38,918 40,893
15,850 16,150 3,510 2,100 37,610 38,611
15,210 12,080 5,245 1,830 34,365 38,517
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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