Four Lakes
508528041Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
46m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
$MOKECHEDDATHAA$$GETTA
101 units ordered
Light Cavalry36
Urumi Swordsman32
Elephant Archer22
Armored Elephant7
Monk3
Demolition Raft1
First military 18:43 — Elephant Archer
KasayaWarden
195 units ordered
Karambit Warrior80
Elite Skirmisher47
Pikeman18
Crossbowman13
Archer7
Long Swordsman6
Militia5
Monk5
Trebuchet5
Skirmisher4
Bombard Cannon3
Galley2
First military 11:01 — Galley
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
$MOKECHEDDATHAA$$GETTA’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
KasayaWarden’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3