AoeStats
← ITVE | Jose.Antonio.Paez

Arena

509255075Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 49m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Tatars · United States
954
+16
🇲🇽 Khmer · Mexico
922
+18
912
+18
🇨🇳 Danes · China
891
+19
🇺🇸 Britons · United States
1015
-20
🇪🇨 Aztecs · Ecuador
1002
-19
🇨🇱 Chinese · Chile
978
-19
🇺🇸 Goths · United States
836
-13
Player eAPM Actions Feudal Castle Imperial Opening
62 3,047 10:36 14:56 33:24 ⛏ Fast Castle
44 2,160 10:32 14:12 36:00 ⛏ Fast Castle
30 1,475 10:41 15:55 35:39 ⛏ Fast Castle
26 1,266 11:09 15:26 30:09 ⛏ Fast Castle
23 1,147 10:34 14:46 29:06 ⛏ Fast Castle
22 1,070 11:00 15:02 29:58 ⛏ Fast Castle
19 924 10:41 15:54 33:23 ⛏ Fast Castle
11 540 14:57 19:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,300 23,450 15,335 950 73,035 86,003
27,720 20,000 16,995 3,935 68,650 71,941
27,840 20,665 14,385 1,500 64,390 75,304
29,735 19,193 10,200 1,830 60,958 72,752
19,420 20,600 10,150 2,845 53,015 54,923
16,095 12,790 6,380 2,555 37,820 41,192
18,445 11,245 5,785 2,050 37,525 53,076
10,300 7,215 1,555 950 20,020 22,550
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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