MegaRandom
509173032Analyzed2v2 RM
·
5d ago on Sep 25, 2026·
42m 57s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DonphanJoey
86 units ordered
Battle Elephant46
Heavy Scorpion13
Scorpion12
Scout Cavalry9
Trebuchet6
First military 14:33 — Scout Cavalry
Sanjo
112 units ordered
Pikeman24
Elite Skirmisher22
Crossbowman22
Samurai15
Knight7
Battering Ram5
Trebuchet5
Militia4
Skirmisher2
Archer2
Mangonel2
Onager2
First military 13:56 — Militia
Letifery
90 units ordered
Two-Handed Swordsman30
Genoese Crossbowman29
Long Swordsman23
Trebuchet5
Knight3
First military 21:12 — Genoese Crossbowman
longlist
133 units ordered
Elite Skirmisher30
Pikeman28
Halberdier23
Camel Scout15
Varangian Guard14
Cavalier10
Bombard Cannon4
Spearman3
Trebuchet3
Skirmisher2
Cataphract1
First military 19:30 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DonphanJoey’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Sanjo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Letifery’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
longlist’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3