AoeStats
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Arena

510986947Analyzed
4v4 RM · 7h ago on Oct 3, 2026· 46m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Chinese · France
1159
+9
🇬🇷 Britons · Greece
1110
+11
🇩🇪 Aztecs · Germany
1080
+12
🇩🇪 Spanish · Germany
1016
+15
🇹🇼 Danes · Taiwan
1005
-12
🇳🇴 Britons · Norway
1000
-12
🇦🇺 Danes · Australia
995
-12
🇹🇼 Spanish · Taiwan
964
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 2,493 11:58 17:08 32:53 ⛏ Fast Castle
39 1,778 10:22 17:27 36:03 ⚔ FC into Archers
35 1,609 11:54 17:56 31:15 ⛏ Fast Castle
31 1,440 11:18 15:43 33:58 ⛏ Fast Castle
27 1,225 11:14 14:54 36:40 ⛏ Fast Castle
22 1,025 11:51 16:08 28:35 ⛏ Fast Castle
16 738 9:54 18:09 33:31 ⛏ Fast Castle
12 559 11:21 19:10 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
38,955 12,535 24,620 2,250 78,360 82,242
30,455 10,710 15,410 1,500 58,075 66,645
14,425 19,580 14,010 2,250 50,265 58,581
17,690 17,720 10,030 2,525 47,965 53,732
22,650 11,355 10,770 2,800 47,575 52,876
14,680 11,315 6,910 2,800 35,705 40,928
11,565 12,635 9,445 325 33,970 40,979
4,625 4,195 1,620 300 10,740 12,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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