AoeStats
← 放羊老汉

Nomad

510570943Analyzed
4v4 RM · 9h ago on Oct 1, 2026· 49m 59s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Vietnamese · Italy
1341
+13
🇺🇸 Koreans · United States
1331
+14
🇹🇷 Maya · Türkiye
1212
+19
🇪🇸 Ethiopians · Spain
1196
+20
🇭🇰 Vietnamese · Hong Kong SAR China
1337
-19
🇭🇰 Varangians · Hong Kong SAR China
1296
-17
🇨🇳 Huns · China
1257
-16
🇧🇷 Spanish · Brazil
1227
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,127 14:16 18:47 34:43 ⛏ Fish Boom FC
38 1,900 14:07 17:45 32:34 ⛏ Fish Boom FC
29 1,448 16:06 21:21 39:41 ⛏ Fast Castle
28 1,418 14:16 19:09 33:03 ⛏ Fish Boom FC
24 1,205 13:02 22:34 32:23 ⛏ Fish Boom FC
21 1,067 13:51 19:31 46:15 ⛏ Fish Boom FC
19 955 14:04 19:36 32:23 ⛏ Fish Boom FC
7 339 25:42 38:35 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
30,920 18,380 13,930 2,100 65,330 69,974
25,995 19,460 12,090 3,500 61,045 66,934
15,150 23,340 15,295 4,405 58,190 66,970
19,265 22,528 13,035 3,300 58,128 64,374
14,600 16,034 7,090 2,935 40,659 44,137
14,570 9,426 8,035 2,475 34,506 35,710
15,075 9,465 6,800 1,500 32,840 37,605
4,950 2,575 250 905 8,680 17,206
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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