AoeStats
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Lombardia

509497551Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 73m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Koreans · Brazil
967
+11
🇧🇷 Mongols · Brazil
928
+12
🇧🇷 Goths · Brazil
750
+19
🇧🇷 Tupi · Brazil
742
+20
🇺🇸 Wu · United States
854
-16
🇨🇦 Varangians · Canada
838
-16
🇺🇸 Britons · United States
833
-15
🇺🇸 Magyars · United States
813
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 2,786 10:21 20:59 41:05 ⚔ Scout Rush
33 2,379 11:17 17:13 37:51 ⛏ Fast Castle
30 2,213 12:56 30:42 43:56 ⚔ Drush
26 1,915 13:48 32:16 37:43
26 1,902 11:12 22:11 59:15 ⚔ Archer Rush
25 1,812 8:57 23:53 41:51 ⚔ Scout Rush
21 1,502 13:26 18:09 41:57 ⛏ Fast Castle
20 1,467 11:49 18:06 35:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,930 16,667 25,540 2,450 97,587 103,226
45,825 19,018 19,710 3,680 88,233 90,914
18,620 26,455 12,530 2,620 60,225 70,347
28,235 15,172 9,235 4,325 56,967 61,198
19,700 12,367 9,190 1,500 42,757 48,958
18,855 13,989 8,045 850 41,739 51,094
14,295 10,725 6,360 2,035 33,415 34,672
11,715 9,488 5,070 2,355 28,628 38,825
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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