AoeStats
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Fortress

510035605Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 59m 12s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Japanese · Japan
700
+11
🇨🇳 Magyars · China
605
+15
🇪🇨 Khmer · Ecuador
568
+18
🇨🇦 Georgians · Canada
550
+17
🇺🇸 Spanish · United States
637
-17
🇲🇽 Saxons · Mexico
615
-16
🇵🇪 Vietnamese · Peru
573
-15
🇨🇳 Inca · China
522
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,483 8:24 12:56 34:45 ⛏ Fast Castle
22 1,288 11:31 18:05 36:01 ⛏ Fast Castle
20 1,173 6:03 16:33 35:25 ⛏ Fast Castle
20 1,194 6:41 16:54 27:08 ⛏ Fast Castle
18 1,066 12:06 20:20 32:31 ⛏ Fast Castle
13 781 8:33 14:47 42:04 ⛏ Fast Castle
13 781 7:06 19:47 27:38 ⛏ Fast Castle
13 745 14:07 20:32 23:52 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
30,790 24,335 11,370 1,775 68,270 72,307
25,695 20,280 10,490 1,805 58,270 74,478
17,435 21,315 15,375 1,150 55,275 66,707
18,760 18,005 12,135 4,315 53,215 108,603
22,300 7,580 13,325 3,335 46,540 73,267
18,210 11,720 8,645 1,770 40,345 51,903
22,040 4,820 10,135 2,260 39,255 71,544
14,210 12,695 9,495 2,495 38,895 42,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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