AoeStats
← Arakami

Arena

509456617Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 61m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Danes · Peru
991
+16
🇵🇪 Gurjaras · Peru
984
+17
🇵🇪 Burmese · Peru
974
+17
🇦🇷 Britons · Argentina
944
+18
🇦🇿 Spanish · Azerbaijan
1027
-18
🇦🇿 Khmer · Azerbaijan
1020
-18
🇫🇷 Japanese · France
1001
-17
🇩🇪 Armenians · Germany
952
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 3,191 11:32 16:37 42:22 ⛏ Fast Castle
41 2,500 10:39 15:34 31:23 ⛏ Fast Castle
39 2,382 10:26 14:16 36:57 ⛏ Fast Castle
37 2,279 10:29 19:26 33:44 ⛏ Fast Castle
29 1,764 10:52 16:01 39:38 ⛏ Fast Castle
23 1,413 9:01 17:15 — ⛏ Fast Castle
14 861 11:20 16:54 58:02 ⛏ Fast Castle
8 491 11:14 15:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,020 13,460 24,115 6,800 92,395 97,734
45,975 13,775 23,780 4,955 88,485 107,063
46,105 25,960 12,275 2,600 86,940 98,988
38,910 11,655 15,655 4,265 70,485 75,358
20,765 21,730 6,010 3,010 51,515 64,355
19,595 18,950 2,305 1,935 42,785 63,283
16,290 13,020 9,235 1,950 40,495 47,051
4,685 3,325 340 850 9,200 12,359
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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