AoeStats
← Alexis

Arena

510006207Analyzed
1v1 RM · 4d ago on Sep 29, 2026· 118m 50s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Saxons · Chile
752
+17
🇺🇸 Celts · United States
777
-17
Player eAPM Actions Feudal Castle Imperial Opening
20 2,426 11:58 16:11 31:02 ⛏ Fast Castle
14 1,710 10:19 17:08 34:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
90,055 81,990 26,180 4,950 203,175 209,171
37,790 66,685 36,760 5,735 146,970 155,871
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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