AoeStats
← 法式奶油煎餅佐奶油泥

Black Forest

509679632Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 51m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Danes · Spain
1207
+17
🇭🇰 Vietnamese · Hong Kong SAR China
1199
+17
🇵🇱 Aztecs · Poland
1187
+17
1177
+18
🇹🇼 Italians · Taiwan
1314
-21
🇷🇺 Koreans · Russia
1212
-17
🇹🇼 Danes · Taiwan
1184
-16
🇹🇼 Tupi · Taiwan
1167
-15
Player eAPM Actions Feudal Castle Imperial Opening
65 3,373 10:58 15:11 29:58 ⛏ Fast Castle
59 3,035 11:30 14:57 36:42 ⛏ Fast Castle
38 1,980 12:38 16:26 31:02 ⛏ Fast Castle
31 1,594 12:51 17:25 25:58 ⛏ Fast Castle
30 1,534 9:13 16:16 28:16 ⛏ Fast Castle
29 1,474 15:56 22:23 34:40 ⚔ FC into Archers
28 1,435 13:01 17:00 31:48 ⛏ Fast Castle
20 1,030 13:36 23:25 41:20 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,900 27,240 19,925 1,700 78,765 94,240
32,920 20,860 15,965 2,900 72,645 85,723
23,290 21,375 13,100 3,310 61,075 67,683
15,520 24,531 16,600 2,210 58,861 67,202
19,045 18,976 12,810 1,930 52,761 72,831
22,615 14,775 11,535 1,480 50,405 61,943
19,770 12,745 12,820 240 45,575 51,442
7,460 8,001 5,290 1,015 21,766 21,833
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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