AoeStats
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African Clearing

510961352Analyzed
4v4 RM · 2h ago on Oct 3, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mapuche · India
1609
+5
🇮🇳 Turks · India
1404
+12
🇧🇷 Magyars · Brazil
1334
+14
🇮🇳 Danes · India
1069
+53
🇺🇸 Teutons · United States
1346
-16
🇨🇳 Franks · China
1318
-14
🇨🇳 Tupi · China
1298
-13
🇭🇰 Italians · Hong Kong SAR China
1264
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 2,165 13:16 25:03 38:53 ⚔ Scout Rush
43 1,929 13:42 17:40 — ⛏ Fast Castle
38 1,708 13:55 18:28 36:55 ⛏ Fish Boom FC
30 1,379 11:41 20:23 35:03 ⚔ Scout Rush
27 1,214 13:37 17:25 — ⛏ Fast Castle
25 1,115 13:02 24:20 —
22 1,001 15:47 24:24 —
22 992 12:25 17:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,735 16,097 10,865 1,050 42,747 48,679
17,545 8,123 7,245 1,150 34,063 39,568
15,670 10,292 5,985 1,150 33,097 34,568
13,345 9,340 2,095 1,900 26,680 45,563
9,525 5,398 1,475 1,800 18,198 17,819
8,120 6,744 1,530 985 17,379 18,445
8,720 6,594 1,075 600 16,989 19,196
6,975 5,645 2,300 1,050 15,970 17,430
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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