Nomad
509840075Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
49m 37s·
8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 245,992 analysed team-game players on Nomad.
FoXx
D
Feudal Age
16:16
vs 14:19
btm 16%
Castle Age
23:00
vs 20:58
btm 31%
Imperial Age
43:38
vs 38:40
btm 21%
eAPM
15
vs 27
btm 16%
First military
22:16
vs 17:15
btm 16%
▼
Slow Feudal Age at 16:16 — slower than 84% of analysed players on Nomad
▼
Slow Imperial Age at 43:38 — slower than 79% of analysed players on Nomad
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 22:55 of the first 23:00 — keep villagers queued
LeVieuxMachin
B
Feudal Age
15:59
vs 14:19
btm 19%
Castle Age
20:43
vs 20:58
top 47%
Imperial Age
28:41
vs 38:40
top 2%
eAPM
20
vs 27
btm 28%
First military
28:08
vs 17:15
btm 4%
▼
Slow Feudal Age at 15:59 — slower than 81% of analysed players on Nomad
▲
Fast Imperial Age at 28:41 — faster than 98% of analysed players on Nomad
▼
First military only at 28:08 (Spearman) — later than 96% of analysed players on Nomad
▼
Town centers idle 19:55 of the first 20:43 — keep villagers queued
Killerkang
D
Feudal Age
19:15
vs 14:19
btm 3%
Castle Age
28:44
vs 20:58
btm 7%
Imperial Age
42:12
vs 38:40
btm 27%
eAPM
8
vs 27
btm 3%
First military
27:23
vs 17:15
btm 5%
▼
Slow Feudal Age at 19:15 — slower than 97% of analysed players on Nomad
▼
Slow Castle Age at 28:44 — slower than 93% of analysed players on Nomad
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 27:23 (Archer) — later than 95% of analysed players on Nomad
▼
Town centers idle 34:35 of the first 28:44 — keep villagers queued
TWT
D
Feudal Age
19:24
vs 14:19
btm 3%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
14
vs 27
btm 12%
▼
Slow Feudal Age at 19:24 — slower than 97% of analysed players on Nomad
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 31:12 of the first 30:00 — keep villagers queued
海鸥
C
Feudal Age
17:17
vs 14:19
btm 8%
Castle Age
22:33
vs 20:58
btm 35%
Imperial Age
34:42
vs 38:40
top 21%
eAPM
25
vs 27
btm 44%
First military
31:47
vs 17:15
btm 2%
▼
Slow Feudal Age at 17:17 — slower than 92% of analysed players on Nomad
▲
Fast Imperial Age at 34:42 — faster than 79% of analysed players on Nomad
▼
First military only at 31:47 (Iron Pagoda) — later than 98% of analysed players on Nomad
▼
Town centers idle 21:24 of the first 22:33 — keep villagers queued
873108255
D
Feudal Age
16:19
vs 14:19
btm 15%
Castle Age
28:51
vs 20:58
btm 7%
Imperial Age
45:50
vs 38:40
btm 14%
eAPM
26
vs 27
btm 47%
First military
15:59
vs 17:15
top 39%
▼
Slow Feudal Age at 16:19 — slower than 85% of analysed players on Nomad
▼
Slow Castle Age at 28:51 — slower than 93% of analysed players on Nomad
▼
Slow Imperial Age at 45:50 — slower than 86% of analysed players on Nomad
▼
Town centers idle 33:37 of the first 28:51 — keep villagers queued
NEFFEX2532
D
Feudal Age
18:50
vs 14:19
btm 3%
Castle Age
29:55
vs 20:58
btm 5%
Imperial Age
—
vs 38:40
btm 0%
eAPM
8
vs 27
btm 3%
First military
33:51
vs 17:15
btm 1%
▼
Slow Feudal Age at 18:50 — slower than 97% of analysed players on Nomad
▼
Slow Castle Age at 29:55 — slower than 95% of analysed players on Nomad
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 33:51 (Ballista Elephant) — later than 99% of analysed players on Nomad
▼
Town centers idle 36:45 of the first 29:55 — keep villagers queued
Pro
D
Feudal Age
19:31
vs 14:19
btm 2%
Castle Age
24:08
vs 20:58
btm 24%
Imperial Age
35:46
vs 38:40
top 28%
eAPM
11
vs 27
btm 6%
First military
30:59
vs 17:15
btm 2%
▼
Slow Feudal Age at 19:31 — slower than 98% of analysed players on Nomad
▼
Slow Castle Age at 24:08 — slower than 76% of analysed players on Nomad
▲
Fast Imperial Age at 35:46 — faster than 72% of analysed players on Nomad
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:59 (Throwing Axeman) — later than 98% of analysed players on Nomad
▼
Town centers idle 25:48 of the first 24:08 — keep villagers queued