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Nomad

509840075Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 49m 37s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
902
+9
🇨🇳 Burgundians · China
828
+12
🇦🇺 Franks · Australia
740
+16
🇮🇳 Khmer · India
707
+17
🇲🇽 Mongols · Mexico
854
-47
🇫🇷 Byzantines · France
848
-17
🇫🇷 Magyars · France
788
-15
🇺🇸 Maya · United States
468
-5
Player eAPM Actions Feudal Castle Imperial Opening
26 1,307 16:19 28:51 45:50 ⚔ Fish Boom into M@A into Fire Galleys into Towers FC
25 1,253 17:17 22:33 34:42 ⛏ Fish Boom FC
20 1,016 15:59 20:43 28:41 ⛏ Fish Boom FC
15 750 16:16 23:00 43:38 ⛏ Fish Boom FC
14 671 19:24 — — ⛏ Fish Boom
11 530 19:31 24:08 35:46 ⛏ Fast Castle
8 419 19:15 28:44 42:12 ⚔ FC into Archers
8 418 18:50 29:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,625 11,069 11,425 2,410 50,529 62,393
15,205 8,370 6,610 2,250 32,435 40,706
12,480 10,905 6,365 2,525 32,275 31,865
10,450 10,300 2,850 850 24,450 31,163
8,665 8,975 3,415 1,805 22,860 28,273
6,745 8,220 2,475 2,550 19,990 30,199
8,425 5,645 1,920 2,350 18,340 21,564
3,550 3,290 50 620 7,510 8,958
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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