Arabia
510011299Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
36m 27s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[RZ] Anderson_filds
33 units ordered
Knight16
Archer7
Militia3
Battering Ram3
Mangonel2
Monk1
Throwing Axeman1
First military 12:32 — Militia
Tylemaker
41 units ordered
Crossbowman20
Archer6
Mangonel5
Militia3
Scorpion2
Spearman2
Petard2
Battering Ram1
First military 6:27 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[RZ] Anderson_filds’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Tylemaker’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3