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Fortress

509331626Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 47m 8s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bengalis · France
1563
+12
🇫🇷 Georgians · France
1493
+14
🇦🇺 Danes · Australia
1471
+15
🇹🇷 Persians · Türkiye
1443
+16
🇨🇳 Mongols · China
1810
-26
🇨🇳 Berbers · China
1550
-17
🇨🇳 Franks · China
1319
-9
🇭🇰 Chinese · Hong Kong SAR China
1156
-5
Player eAPM Actions Feudal Castle Imperial Opening
55 2,612 6:34 10:20 24:24 ⛏ Fast Castle
54 2,555 7:28 11:24 25:35 ⛏ Fast Castle
42 1,971 7:03 11:03 23:19 ⛏ Fast Castle
38 1,811 7:42 11:31 26:42 ⛏ Fast Castle
37 1,767 7:06 11:16 25:43 ⛏ Fast Castle
26 1,243 6:55 11:29 24:50 ⛏ Fast Castle
22 1,048 7:15 11:19 27:50 ⛏ Fast Castle
17 786 7:13 11:44 27:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,240 21,795 16,685 2,595 100,315 106,729
31,185 18,420 27,925 1,730 79,260 95,171
28,600 32,470 14,125 3,995 79,190 83,445
36,665 14,885 21,115 1,770 74,435 78,141
37,245 11,910 23,445 605 73,205 84,254
35,945 16,635 13,395 4,100 70,075 73,599
16,725 23,875 17,145 5,670 63,415 68,117
12,050 19,660 12,810 2,900 47,420 54,722
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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