Four Lakes
508939005Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
49m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mooncore's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Mooncore
B
Feudal Age
11:00
vs 10:51
btm 45%
Castle Age
15:51
vs 20:09
top 7%
Imperial Age
33:35
vs 36:23
top 27%
eAPM
23
vs 32
btm 28%
First military
11:40
vs 12:45
top 36%
▲
Fast Castle Age at 15:51 — faster than 93% of analysed players on Four Lakes
▲
Fast Imperial Age at 33:35 — faster than 73% of analysed players on Four Lakes
▼
Loom after the Feudal click (11:24) — usually safest before it
▲
Town centers almost never idle — 11s across the first 15:51
Jamailo
C
Feudal Age
10:43
vs 10:51
top 46%
Castle Age
21:03
vs 20:09
btm 39%
Imperial Age
37:22
vs 36:23
btm 42%
eAPM
22
vs 32
btm 25%
First military
12:47
vs 12:45
top 50%
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (10:31) — usually safest before it
▼
Town centers idle 3:18 of the first 21:03 — keep villagers queued