Arabia
510179955Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
57m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ACEvril CLUTCHvigne
85 units ordered
Cavalier25
Longbowman22
Archer14
Knight6
Crossbowman6
Trebuchet4
Mounted Crossbowman2
Monk2
Mangonel2
Petard2
First military 17:39 — Archer
ZIO
129 units ordered
Chu Ko Nu31
Light Cavalry29
Elite Skirmisher14
Trebuchet11
Militia9
Cavalry Archer9
Long Swordsman7
Archer5
Rocket Cart4
Pikeman4
Two-Handed Swordsman4
Monk2
First military 10:08 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ACEvril CLUTCHvigne’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
ZIO’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3