AoeStats
← ACEvril CLUTCHvigne

Arabia

510179955Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 57m 45s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Chinese · Portugal
609
+10
🇮🇹 Britons · Italy
480
-10

Win probability

ACEvril CLUTCHvigne's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
ACEvril CLUTCHvigne D
Feudal Age 11:49 vs 9:49
btm 10%
Castle Age 25:49 vs 21:49
btm 10%
Imperial Age 44:29 vs 38:59
btm 15%
eAPM 23 vs 39
btm 17%
First military 17:04 vs 10:33
btm 10%
▼ Slow Feudal Age at 11:49 — slower than 90% of analysed players on Arabia
▼ Slow Castle Age at 25:49 — slower than 90% of analysed players on Arabia
▼ Slow Imperial Age at 44:29 — slower than 85% of analysed players on Arabia
▼ Low eAPM (23) — busier hands win idle time back
▼ First military only at 17:04 (Archer) — later than 90% of analysed players on Arabia
▼ Town centers idle 9:44 of the first 25:49 — keep villagers queued
ZIO D
Feudal Age 13:08 vs 9:49
btm 3%
Castle Age 23:03 vs 21:49
btm 32%
Imperial Age 41:26 vs 38:59
btm 30%
eAPM 33 vs 39
btm 37%
First military 9:47 vs 10:33
top 33%
▼ Slow Feudal Age at 13:08 — slower than 97% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:53 of the first 23:03 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.