Hill Fort
505190566Analyzed4v4 RM
·
23d ago on Sep 8, 2026·
72m 27s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
hattivatti266
B
Feudal Age
10:38
vs 10:56
top 38%
Castle Age
18:34
vs 18:30
btm 49%
Imperial Age
31:58
vs 36:06
top 16%
eAPM
16
vs 28
btm 16%
First military
14:37
vs 18:29
top 22%
▲
Fast Imperial Age at 31:58 — faster than 84% of analysed players on Hill Fort
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 35s across the first 18:34
bbjameshetfield
D
Feudal Age
13:59
vs 10:56
btm 4%
Castle Age
18:57
vs 18:30
btm 46%
Imperial Age
36:13
vs 36:06
btm 49%
eAPM
13
vs 28
btm 9%
First military
44:26
vs 18:29
btm 0%
▼
Slow Feudal Age at 13:59 — slower than 96% of analysed players on Hill Fort
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (27:08) — usually safest before it
▼
First military only at 44:26 (Monk) — later than 100% of analysed players on Hill Fort
▲
Town centers almost never idle — 34s across the first 18:56
Mario Monti per l'Italia
C
Feudal Age
13:31
vs 10:56
btm 5%
Castle Age
19:19
vs 18:30
btm 42%
Imperial Age
32:43
vs 36:06
top 21%
eAPM
13
vs 28
btm 9%
First military
20:21
vs 18:29
btm 37%
▼
Slow Feudal Age at 13:31 — slower than 95% of analysed players on Hill Fort
▲
Fast Imperial Age at 32:43 — faster than 79% of analysed players on Hill Fort
▼
Low eAPM (13) — busier hands win idle time back
▲
Town centers almost never idle — 4s across the first 19:19
DE 2xN IS
D
Feudal Age
14:49
vs 10:56
btm 2%
Castle Age
19:36
vs 18:30
btm 40%
Imperial Age
37:37
vs 36:06
btm 38%
eAPM
15
vs 28
btm 14%
First military
18:46
vs 18:29
btm 48%
▼
Slow Feudal Age at 14:49 — slower than 98% of analysed players on Hill Fort
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (34:30) — usually safest before it
▲
Town centers almost never idle — 0s across the first 19:36
thongvipusa1
C
Feudal Age
11:47
vs 10:56
btm 23%
Castle Age
25:01
vs 18:30
btm 7%
Imperial Age
30:52
vs 36:06
top 10%
eAPM
22
vs 28
btm 34%
First military
28:29
vs 18:29
btm 7%
▼
Slow Feudal Age at 11:47 — slower than 77% of analysed players on Hill Fort
▼
Slow Castle Age at 25:01 — slower than 93% of analysed players on Hill Fort
▲
Fast Imperial Age at 30:52 — faster than 90% of analysed players on Hill Fort
▼
First military only at 28:29 (Samurai) — later than 93% of analysed players on Hill Fort
▲
Town centers almost never idle — 21s across the first 25:00
Xx360nOsCoPexX
C
Feudal Age
9:58
vs 10:56
top 18%
Castle Age
22:44
vs 18:30
btm 16%
Imperial Age
41:58
vs 36:06
btm 14%
eAPM
34
vs 28
top 34%
First military
22:08
vs 18:29
btm 27%
▲
Fast Feudal Age at 9:58 — faster than 82% of analysed players on Hill Fort
▼
Slow Castle Age at 22:44 — slower than 84% of analysed players on Hill Fort
▼
Slow Imperial Age at 41:58 — slower than 86% of analysed players on Hill Fort
▼
Loom after the Feudal click (34:27) — usually safest before it
▼
Town centers idle 7:29 of the first 22:44 — keep villagers queued
qeow739663
D
Feudal Age
11:32
vs 10:56
btm 29%
Castle Age
19:15
vs 18:30
btm 43%
Imperial Age
38:20
vs 36:06
btm 32%
eAPM
11
vs 28
btm 6%
First military
27:51
vs 18:29
btm 9%
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (36:29) — usually safest before it
▼
First military only at 27:51 (Hussite Wagon) — later than 91% of analysed players on Hill Fort
▲
Town centers almost never idle — 4s across the first 19:15
Jx
D
Feudal Age
15:38
vs 10:56
btm 1%
Castle Age
24:07
vs 18:30
btm 10%
Imperial Age
—
vs 36:06
btm 0%
eAPM
7
vs 28
btm 2%
▼
Slow Feudal Age at 15:38 — slower than 99% of analysed players on Hill Fort
▼
Slow Castle Age at 24:07 — slower than 90% of analysed players on Hill Fort
▼
Low eAPM (7) — busier hands win idle time back
▲
Town centers almost never idle — 20s across the first 24:07