AoeStats
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Hill Fort

505190566Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 72m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1000
+10
960
+11
🇫🇮 Chinese · Finland
922
+13
🇩🇪 Britons · Germany
901
+14
🇳🇿 Goths · New Zealand
871
-34
🇦🇷 Bohemians · Argentina
858
-12
🇺🇸 Japanese · United States
850
-12
🇨🇱 Khmer · Chile
825
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 2,447 9:58 22:44 41:58 ⛏ Fast Castle
22 1,590 11:47 25:01 30:52 ⛏ Fast Castle
16 1,182 10:38 18:34 31:58 ⛏ Fast Castle
15 1,100 14:49 19:36 37:37 ⚔ FC into Archers
13 943 13:59 18:57 36:13 ⛏ Fast Castle
13 957 13:31 19:19 32:43 ⛏ Fast Castle
11 825 11:32 19:15 38:20 ⛏ Fast Castle
7 509 15:38 24:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,790 34,825 17,475 3,090 96,180 101,559
40,295 13,690 16,145 3,650 73,780 82,159
19,475 28,730 17,360 5,450 71,015 85,693
27,095 22,945 17,525 3,000 70,565 110,226
25,970 25,955 14,895 3,115 69,935 78,479
24,695 20,180 20,165 4,645 69,685 106,324
13,525 18,150 17,710 2,150 51,535 60,338
4,625 4,073 200 650 9,548 11,624
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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